When I was five years old…
I played my first video game: Super Mario 64. Every single afternoon of my childhood was spent playing that game, and many others, constantly immersing myself in new stories and worlds. Sometimes, I’d have to mute the TV when things got too exciting (“too loud,” as my parents put it…); and through the absence of that sound, that music, I learned how vital audio is to a game’s impact, and a player’s experience.
It’s not just a backing track to some mundane activity, it’s the sound of an entire world surrounding the player as they explore its vast wonders and tackle its greatest challenges. It’s part of what makes a game–your game–stay in players’ memories for decades.
I want to help you give your players an unforgettable experience by enhancing your game with the polish, atmosphere, and energy that only great music can provide.
Let’s make something awesome together!